<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>ActionScript Examples &#187; TextInput</title>
	<atom:link href="http://actionscriptexamples.com/tag/textinput/feed/" rel="self" type="application/rss+xml" />
	<link>http://actionscriptexamples.com</link>
	<description>A bunch of ActionScript 2.0 and ActionScript 3.0 examples*</description>
	<lastBuildDate>Mon, 28 Jun 2010 18:23:20 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>Disabling a TextInput component in Flash using ActionScript 3.0</title>
		<link>http://actionscriptexamples.com/2008/12/22/disabling-a-textinput-component-in-flash-using-actionscript-30/</link>
		<comments>http://actionscriptexamples.com/2008/12/22/disabling-a-textinput-component-in-flash-using-actionscript-30/#comments</comments>
		<pubDate>Mon, 22 Dec 2008 19:48:29 +0000</pubDate>
		<dc:creator>Peter deHaan</dc:creator>
				<category><![CDATA[TextInput]]></category>
		<category><![CDATA[enabled]]></category>

		<guid isPermaLink="false">http://actionscriptexamples.com/?p=309</guid>
		<description><![CDATA[The following example shows how you can enable or disable a Flash ActionScript 3.0 TextInput control by setting the Boolean enabled property. Full code after the jump. // ActionScript 3.0 /* Requires: * - CheckBox component in Flash library * - TextInput component in Flash library */ import fl.controls.CheckBox; import fl.controls.TextInput; &#160; var checkBox:CheckBox = [...]]]></description>
		<wfw:commentRss>http://actionscriptexamples.com/2008/12/22/disabling-a-textinput-component-in-flash-using-actionscript-30/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Creating an uneditable TextInput control in Flash using ActionScript 3.0</title>
		<link>http://actionscriptexamples.com/2008/12/22/creating-an-uneditable-textinput-control-in-flash-using-actionscript-30/</link>
		<comments>http://actionscriptexamples.com/2008/12/22/creating-an-uneditable-textinput-control-in-flash-using-actionscript-30/#comments</comments>
		<pubDate>Mon, 22 Dec 2008 19:37:35 +0000</pubDate>
		<dc:creator>Peter deHaan</dc:creator>
				<category><![CDATA[TextInput]]></category>
		<category><![CDATA[editable]]></category>

		<guid isPermaLink="false">http://actionscriptexamples.com/?p=307</guid>
		<description><![CDATA[The following example shows how you can create an uneditable Flash ActionScript 3.0 TextInput control by setting the Boolean editable property. Full code after the jump. // ActionScript 3.0 /* Requires: * - CheckBox component in Flash library * - TextInput component in Flash library */ import fl.controls.CheckBox; import fl.controls.TextInput; &#160; var checkBox:CheckBox = new [...]]]></description>
		<wfw:commentRss>http://actionscriptexamples.com/2008/12/22/creating-an-uneditable-textinput-control-in-flash-using-actionscript-30/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Using an embedded font with the TextInput control in Flash using ActionScript 3.0</title>
		<link>http://actionscriptexamples.com/2008/12/22/using-an-embedded-font-with-the-textinput-control-in-flash-using-actionscript-30/</link>
		<comments>http://actionscriptexamples.com/2008/12/22/using-an-embedded-font-with-the-textinput-control-in-flash-using-actionscript-30/#comments</comments>
		<pubDate>Mon, 22 Dec 2008 18:31:38 +0000</pubDate>
		<dc:creator>Peter deHaan</dc:creator>
				<category><![CDATA[TextInput]]></category>
		<category><![CDATA[embedFonts]]></category>
		<category><![CDATA[textFormat]]></category>

		<guid isPermaLink="false">http://actionscriptexamples.com/?p=301</guid>
		<description><![CDATA[The following example shows how you can use an embedded font with the Flash ActionScript 3.0 TextInput control by setting the embedFonts and textFormat styles. Full code after the jump. // ActionScript 3.0 /* Requires: * - TextInput component in Flash library * - Embedded font with class name &#34;MyEmbeddedFont&#34; in Flash library */ import [...]]]></description>
		<wfw:commentRss>http://actionscriptexamples.com/2008/12/22/using-an-embedded-font-with-the-textinput-control-in-flash-using-actionscript-30/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Setting a custom text format on a TextInput control in Flash using ActionScript 3.0</title>
		<link>http://actionscriptexamples.com/2008/12/22/setting-a-custom-text-format-on-a-textinput-control-in-flash-using-actionscript-30/</link>
		<comments>http://actionscriptexamples.com/2008/12/22/setting-a-custom-text-format-on-a-textinput-control-in-flash-using-actionscript-30/#comments</comments>
		<pubDate>Mon, 22 Dec 2008 18:11:27 +0000</pubDate>
		<dc:creator>Peter deHaan</dc:creator>
				<category><![CDATA[TextInput]]></category>
		<category><![CDATA[textFormat]]></category>

		<guid isPermaLink="false">http://actionscriptexamples.com/?p=299</guid>
		<description><![CDATA[The following example shows how you can set a custom text format on a Flash ActionScript 3.0 TextInput component by setting the textFormat style to a TextFormat object. Full code after the jump. // ActionScript 3.0 /* Requires: * - TextInput component in Flash library */ import fl.controls.TextInput; &#160; var textFmt:TextFormat = new TextFormat&#40;&#41;; textFmt.color [...]]]></description>
		<wfw:commentRss>http://actionscriptexamples.com/2008/12/22/setting-a-custom-text-format-on-a-textinput-control-in-flash-using-actionscript-30/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Creating a masked password TextInput control in Flash using ActionScript 3.0</title>
		<link>http://actionscriptexamples.com/2008/12/22/creating-a-masked-password-textinput-control-in-flash-using-actionscript-30/</link>
		<comments>http://actionscriptexamples.com/2008/12/22/creating-a-masked-password-textinput-control-in-flash-using-actionscript-30/#comments</comments>
		<pubDate>Mon, 22 Dec 2008 18:06:06 +0000</pubDate>
		<dc:creator>Peter deHaan</dc:creator>
				<category><![CDATA[TextInput]]></category>
		<category><![CDATA[displayAsPassword]]></category>

		<guid isPermaLink="false">http://actionscriptexamples.com/?p=297</guid>
		<description><![CDATA[The following example shows ho wyou can create a password Flash ActionScript 3.0 TextInput component by setting the displayAsPassword property. Full code after the jump. // ActionScript 3.0 /* Requires: * - CheckBox component in Flash library * - TextInput component in Flash library */ import fl.controls.CheckBox; import fl.controls.TextInput; &#160; var checkBox:CheckBox = new CheckBox&#40;&#41;; [...]]]></description>
		<wfw:commentRss>http://actionscriptexamples.com/2008/12/22/creating-a-masked-password-textinput-control-in-flash-using-actionscript-30/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Restricting the number of characters a user can type into a TextInput component in Flash using ActionScript 3.0</title>
		<link>http://actionscriptexamples.com/2008/12/22/restricting-the-number-of-characters-a-user-can-type-into-a-textinput-component-in-flash-using-actionscript-30/</link>
		<comments>http://actionscriptexamples.com/2008/12/22/restricting-the-number-of-characters-a-user-can-type-into-a-textinput-component-in-flash-using-actionscript-30/#comments</comments>
		<pubDate>Mon, 22 Dec 2008 15:58:56 +0000</pubDate>
		<dc:creator>Peter deHaan</dc:creator>
				<category><![CDATA[TextInput]]></category>
		<category><![CDATA[maxChars]]></category>

		<guid isPermaLink="false">http://actionscriptexamples.com/?p=295</guid>
		<description><![CDATA[The following example shows how you can control the number of characters a user can type into a Flash ActionScript 3.0 TextInput control by setting the maxChars property. Full code after the jump. // ActionScript 3.0 /* Requires: * - TextInput component in Flash library */ import fl.controls.TextInput; &#160; var textInput:TextInput = new TextInput&#40;&#41;; textInput.maxChars [...]]]></description>
		<wfw:commentRss>http://actionscriptexamples.com/2008/12/22/restricting-the-number-of-characters-a-user-can-type-into-a-textinput-component-in-flash-using-actionscript-30/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Restricting which characters a user can type into a TextInput component in Flash using ActionScript 3.0</title>
		<link>http://actionscriptexamples.com/2008/12/22/restricting-which-characters-a-user-can-type-into-a-textinput-component-in-flash-using-actionscript-30/</link>
		<comments>http://actionscriptexamples.com/2008/12/22/restricting-which-characters-a-user-can-type-into-a-textinput-component-in-flash-using-actionscript-30/#comments</comments>
		<pubDate>Mon, 22 Dec 2008 15:55:03 +0000</pubDate>
		<dc:creator>Peter deHaan</dc:creator>
				<category><![CDATA[TextInput]]></category>
		<category><![CDATA[restrict]]></category>

		<guid isPermaLink="false">http://actionscriptexamples.com/?p=293</guid>
		<description><![CDATA[The following example shows how you can control which characters a user can type into a Flash ActionScript 3.0 TextInput control by setting the restrict property. Full code after the jump. // ActionScript 3.0 /* Requires: * - TextInput component in Flash library */ import fl.controls.TextInput; &#160; var textInput:TextInput = new TextInput&#40;&#41;; textInput.restrict = &#34;0-9.&#34;; [...]]]></description>
		<wfw:commentRss>http://actionscriptexamples.com/2008/12/22/restricting-which-characters-a-user-can-type-into-a-textinput-component-in-flash-using-actionscript-30/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>
