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	<title>ActionScript Examples &#187; Graphics</title>
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	<description>A bunch of ActionScript 2.0 and ActionScript 3.0 examples*</description>
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		<title>Creating a custom context menu item in Flash using ActionScript 3.0</title>
		<link>http://actionscriptexamples.com/2009/03/05/creating-a-custom-context-menu-item-in-flash-using-actionscript-30/</link>
		<comments>http://actionscriptexamples.com/2009/03/05/creating-a-custom-context-menu-item-in-flash-using-actionscript-30/#comments</comments>
		<pubDate>Thu, 05 Mar 2009 08:23:10 +0000</pubDate>
		<dc:creator>Peter deHaan</dc:creator>
				<category><![CDATA[ContextMenu]]></category>
		<category><![CDATA[ContextMenuEvent]]></category>
		<category><![CDATA[ContextMenuItem]]></category>
		<category><![CDATA[customItems]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[hideBuiltInItems()]]></category>

		<guid isPermaLink="false">http://actionscriptexamples.com/?p=342</guid>
		<description><![CDATA[The following example shows how you can add a custom context menu item to a Sprite object by setting the Sprite&#8217;s contextMenu property to a ContextMenu object. Full code after the jump. // ActionScript 3.0 var red_cmi:ContextMenuItem = new ContextMenuItem&#40;&#34;red&#34;&#41;; red_cmi.addEventListener&#40;ContextMenuEvent.MENU_ITEM_SELECT, cmi_menuItemSelect&#41;; &#160; var cm:ContextMenu = new ContextMenu&#40;&#41;; cm.customItems.push&#40;red_cmi&#41;; cm.hideBuiltInItems&#40;&#41;; &#160; var spr:Sprite = new [...]]]></description>
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		<title>Rotating a Sprite object around its x-axis in Flash using ActionScript 3.0 and Flash Player 10</title>
		<link>http://actionscriptexamples.com/2009/02/26/rotating-a-sprite-object-around-its-x-axis-in-flash-using-actionscript-30-and-flash-player-10/</link>
		<comments>http://actionscriptexamples.com/2009/02/26/rotating-a-sprite-object-around-its-x-axis-in-flash-using-actionscript-30-and-flash-player-10/#comments</comments>
		<pubDate>Fri, 27 Feb 2009 03:45:27 +0000</pubDate>
		<dc:creator>Peter deHaan</dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[drawRect()]]></category>
		<category><![CDATA[rotationX]]></category>

		<guid isPermaLink="false">http://actionscriptexamples.com/?p=338</guid>
		<description><![CDATA[The following example shows how you can 3D rotate a Sprite object around its x-axis with Flash, ActionScript 3.0, and Flash Player 10 by setting the object&#8217;s rotationX property. Full code after the jump. // http://actionscriptexamples.com/2009/02/26/rotating-a-sprite-object-around-its-x-axis-in-flash-using-actionscript-30-and-flash-player-10/ // ActionScript 3.0 /** Requires: * - Slider control in Flash library. * - Publish for Flash Player 10. [...]]]></description>
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