Posts tagged as:

Graphics

The following example shows how you can add a custom context menu item to a Sprite object by setting the Sprite’s contextMenu property to a ContextMenu object.
Full code after the jump.

{ 0 comments }

The following example shows how you can 3D rotate a Sprite object around its x-axis with Flash, ActionScript 3.0, and Flash Player 10 by setting the object’s rotationX property.
Full code after the jump.

{ 1 comment }