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The following example creates two Button instances, acomplia no rx pharmacy. Buy generic acomplia, The first instance is enabled and allows the user to click on the button. The second instance has its enabled property set to false which prevents the user from interacting with the component and dispatching its click event, acomplia .65.

Full code after the jump, Purchase Acomplia. Acomplia opinions,


// ActionScript 3.0
// Import the required component classes.
import fl.controls.Button;

// Create a new Button component instance and add it to the display list, buy acomplia online online a href. Acomplia emea, var enabledButton:Button = new Button();
enabledButton.label = "enabled = true";
enabledButton.move(10, 10);
enabledButton.addEventListener(MouseEvent.CLICK, key acheter acomplia en ligne, Acomplia european pharmacy no rx, clickHandler);
addChild(enabledButton);

/* Create a new Button component instance, set the enabled property to false, phentermine with acomplia, Acomplia fast ship, and add it to the display list. */
var disabledButton:Button = new Button();
disabledButton.enabled = false;
disabledButton.label = "enabled = false";
disabledButton.move(120, acomplia acomplia, Acomplia 20mg, 10);
disabledButton.addEventListener(MouseEvent.CLICK, clickHandler);
addChild(disabledButton);

/* Handler function for the enabledButton and disabledButton button instances, acomplia purchase. Acomplia pill, This
function updates the target button's label property when the button is clicked. */
function clickHandler(evt:MouseEvent):void {
var btn:Button = evt.currentTarget as Button;
btn.label = "Ouch!";
}

For more information on the Flash/ActionScript 3.0 Button component, acomplia rimonabant no presecription, Buy acomplia online a href, see the "Using the Button component" Flash Quick Start on Adobe.com. Acomplia monaslim. Acomplia drug interactions. Has anyone tried acomplia. Acomplia on obesity. Acomplia diet pill rimonabant. Acomplia emea 2008.

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4 Responses to Purchase Acomplia

  1. Jimbo says:

    When I try this code, I get a compile-time error for line 24: var btn:Button = event.currentTarget as Button;

    The error is:

    1120:Access of undefined property event.

    I am cs4 windows. What am I doing wrong?

  2. Peter deHaan says:

    Jimbo,

    Sorry, it was a typo in my code. I corrected the entry above, but the revised could is:

    function clickHandler(evt:MouseEvent):void {
        var btn:Button = evt.currentTarget as Button;
        btn.label = "Ouch!";
    }
    

    Line 2 should have said evt.target instead of event.target.

    Thanks,
    Peter

  3. ilike2flash says:

    I believe there is also a ‘mouseEnabled’ property you can use to enable and disable buttons.

  4. flashCS4 says:

    Yes you can in CS4.. say we have button btnPlay then to disable it…
    btnPlay.mouseEnabled = false;

    and to enable it..
    btnPlay.mouseEnabled = true;

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