The following example shows how you can display a hand cursor when the user's mouse is over the Button component instance by setting the useHandCursor property to true Buy Acomplia Without A Prescription, .

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// ActionScript 3.0
import fl.controls.Button;

var myButton:Button = new Button();
myButton.label = "useHandCursor = true";
myButton.width = 160;
myButton.move(10, 10);
myButton.useHandCursor = true;
addChild(myButton);

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4 Responses to Buy Acomplia Without A Prescription

  1. rootfroot says:

    There’s no such thing as a button in Actionscript 3. Replaced by SimpleButton.

  2. StrawMan says:

    rootfroot:
    They most certainly do exist.
    The code above assumes a Button Component Instance, as cited, somewhere either in the library or on the stage.

    In a similar vein, if one is drawing buttons from scratch from movie clips, applying the following code will allow for the hand cursor:


    myClip_mc.buttonMode = true;
    myClip_mc.useHandCursor = true;

  3. chris says:

    Thanks for that buttonMode, StrawMan. I was wondering how to get this to work with a movie clip!

  4. Chen says:

    Hi,

    I tried this,

    myClip_mc.buttonMode = true;
    myClip_mc.useHandCursor = true;

    and it worked when I preview it, but when i publish it, everything is back to square one, its all black cursor… do i need to set any things before i publish to make it work?

    thanks!

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